I have the following idea: to share the Outernet signal data through the Internet so that anyone can play with receiving the data and have a first-hand experience without the need to set-up dedicated L-band receiving hardware.
How this would work: the network has three componentes: the receiver, the server and the clients. The receiver is somebody who has already an L-band receiver and uses his equipment to upload all the received data in real-time to the server. Since the Outernet signal is around 2.1kbps, the bandwidth spent in uploading the data is minimal. The server receives the data and sends it back in real-time to all the clients. Again, it’s possible to support hundreds or thousands of clients on a single server due to the low bandwidth of the Outernet signal. The client receives the data stream in real-time from the server through the Internet instead of using an L-band receiver.
Before starting to program the software that is needed to do this, I would like to know whether there is enough interest in these sort of things.